Craft the item through your weapon wheel, and throw it at one of the androids in this area. The blueprints for this mine can be found in Chapter 4: Seegson Communications, in a sideroom of the area where you contact your team (you have to access a computer in the area and will see a cutscene). To stun androids, you need to throw an EMP mine at them.
Although this will resume the game further back, it prevents the death from counting. Instead, use the second option to load the previous save. If you actually end up dying, do not load the current saved game. Quickly open the menu before you dying in order to continue. Keep repeating this until he is dead to get the "My Turn Now" achievement. Then, sneak up to him again, and perform some strikes from behind.
Run away and hide until the android goes back to his post. This will put the android in combat mode, and he will counter all frontal attacks. Attack him a couple of times with the maintenance jack from behind. Easy "My Turn Now" achievementĪt the start of Mission 4: Seegson Communications, as you go through the long hallway, you will see a friendly android (robot that looks like a human). Using the stun baton on human target counts as a kill avoid using that weapon when trying to get the "Mercy Or Prudence?" achievement. It also does not matter if the Alien from the vents kills you. Try to copy that as closely as possible to avoid any issues. Pay attention to which points in the video you should run and when you should walk or crouch. You can run through most sections, but in some areas it is safer to sneak past the enemies (especially at the end). If they do touch you, then start from the last saved game. It is fine if they see you, as long as they do not make physical contact with you. Easy "Just Out Of Reach" achievementÄuring Mission 4: Seegson Communications, you must not attack any of the androids (the robots that look like humans) or be grabbed, punched, or kicked by one. Note: If the Alien does see you, or is about to kill you, then quickly restart from the checkpoint. Survive." achievement at the end of the mission. The entire encounter will take around three minutes. All you need to do is grab Morley's keycard from the corpse in Room A-29, then exit the area. Also, use your motion tracker to see the current location of the Alien. The Alien will then drop from the vents above. This is your main objective and unmissable. Survive." achievement begins is when you access the computer in Morley's office in Mission 5: The Quarantine. Play Mission 6 to easily get killed at the start before entering the chambers. This is a reference to another Ridley Scott film, Bladerunner, where Harrison Ford finds one at the end of the movie. In Mission 2, after checking in with the android at Sevastopol Station, explore the station to find origami foil unicorns in various locations. When you scroll over an elevator on your map and zoom in, you can see where it will take you. Each of these areas have elevators that take you to the other side areas, such as Seegson Synthetics. You can travel between these areas using the train station (there is a red sign above each station that says where the train is going).
The way free roam works is that there are four Transit Stations: Lorenz Systech Spire, Sevastopol Scimed Tower, Solomon's Habitation Tower, and Engineering. Certain tools are required to open doors. You can only get all Nostromo Log after this point. You get the level 3 access tuner in Mission 15. The reason for doing it this way is that you need all of the tools that are unlocked later in the game. Simply load Mission 16, and ignore the main objective. You should get the first eight Nostromo Logs in Free Roam during Mission 16. Use the mission selection to obtain any missed collectibles. Thus, you do not need to collect them again if you die. The Nostromo Logs are saved automatically when you collect them up. Each Nostromo Log has its own name, which allows you to easily keep track of which ones are missing. You can view which Nostromo Logs you have collected under the map menu. Collect all 10 Nostromo Logs to get the "Archivist" achievement. Search the indicated locations to find all 10 Nostromo Logs. The ID Tags are saved automatically when you collect them up. Each ID Tag has its own name, which allows you to easily keep track of which ones are missing. You can view which ID Tags you have collected under the map menu. Collect all 50 ID Tags to get "The Taken" achievement. Search the indicated locations to find all 50 ID Tags.